Changelogs 03-23-24
Last updated
Last updated
Fixed a bug where using Elemental Converter Scrolls are using skill-aftercast-delay causing the Automatic Player Itembuffs to skip using it if the delay is still active.
PS: For some reason, AndRO client doesn't support elemental converter status icon just like Job Manuals. We may have to ask their developers to try and consider implementing them.
When configuring your Automatic Player options, when player adds Maximum Powerthrust, it will automatically put Powerthrust autobuff to inactive.
On the other hand, if the player adds the normal Powerthrust to his autobuff, it will automatically put Maximum Powerthrust autobuff to inactive.
This is to avoid any circumstance that your Whitesmith forces to achieve Overthrust status while Maximum Overthrust status is active, and totally depletes your SP and SP potions.
(Players are advised to reset their configurations if they are using whitesmith upon reading this to make sure the fix takes effect on their characters)
Since Juperos Floor 2 quest is bugged on our version of the server, an easy way fix for players to access Juperos Dungeon Floor 2 is to add it on the warper.
Juperos Dungeon Floor 2 is now available on all warpers.
Added a new headgear on Kafra Shop:
White Snake Hat
Location: Top Headgear
Cost: 3,000 Pods
Well Chewed Pencil
Location: Low Headgear
Cost: 1,200 Pods
The combo effect from Training Model and from Well Chewed Pencil has been removed. This headgear will work regardless if you're wearing Training Model or Not.
Costume Novice Ring
Requirements: Job Level 70 Trans Job
Location: Costume Accessory
Effects:
Turns your character to a Baby Novice Sprite upon wearing (removes effect upon unequip of ring)
Grants the wearer Level 1 Greed
Grants the wearer Drop Rate +10%
Grants the wearer Maximum Weight +1,000
Increases your Base Attack Value based on the sum of the refinement of your Top Headgear+Armor+Main Weapon+Garment+Footgear and multiplied by two. ex. You have +10 TOP, +10 Armor, +10 Garment, +10 Footgear,+10 Main Weapon, your base Attack value will be +100
Increases your Base Magic Attack Value based on the sum of the refinement of your Top Headgear+Armor+Main Weapon+Garment+Footgear and multiplied by three. ex. You have +10 TOP, +10 Armor, +10 Garment, +10 Footgear,+10 Main Weapon, your base Magical Attack value will be +150
Limitations: 7 pcs only, available on the Limited Sale NPC later today
Cost: 25,000,000z + 4,250 Proof of Donations